Job Description:
The GPU team in Arm has the mission to be at the forefront of advanced multimedia IP products. The Mali range of Graphics Processors delivers an advanced architecture for hardware acceleration of graphics, tuned for low energy consumption and high performance. Due to our considerable success to date and continuing strong customer curiosity about Mali GPUs, we are looking to further grow and strengthen our Trondheim engineering team through the hiring of a Senior GPU Tools Engineer.
Implementation and verification of high performance, low power GPUs to drive an ever growing range of embedded devices is a vast and exciting challenge. Verification is a significant and exciting part of the processor development process. For each GPU our verification activities are planned and completed by a dedicated team of specialists who are involved in all stages of the project from conceptual architecture and methodology definition, through test construction, to design sign-off.
As team member, your role will have a meaningful impact in verifying next-generation graphics processors. If you have a high level of technical proficiency and an ability to pick up and apply new concepts and skills quickly, we want to hear from you.
You will work within a team of engineers with a diverse set of skills from both hardware and software backgrounds. The team verifies graphics processors at the top-level – using architectural stimulus derived from multiple supported APIs including OpenCL, OpenGL ES and Vulkan. The team is exposed to a wide range of tools, languages & methodologies as part of their work.
Responsibilities:
- Expanding our set of tools / testbenches for debugging and testing our GPUs.
- Test new HW features and new graphics APIs through our testbenches and suite of tools.
- Implementing and closing Functional Coverage.
- Debugging failures – interacting with design, verification and software driver teams
- Devise devious ways to challenge our GPUs
Required Skills and Experience :
- Strong programming skills, preferably including Hardware Description Languages (SystemVerilog/UVM)
- Experience in hardware verification methodology and planning
- Proficiency in problem solving and debugging
“Nice To Have”:
- Experience in benchmarking and optimisation.
- Creative and detail oriented approach to debug / verification.
- Development of continuous integration infrastructure.
- Experience with reusing and integrating external VIPs
- Willingness to travel to other Arm sites within Europe.
In Return:
Opportunity to learn various technologies (and perhaps teach us a thing or two!)
We write tests using modern shader languages, such as GLSL. We use SystemVerilog, Python and Scala for most of our code. Git and Gerrit are used for version control and code review. Continuous integration is done with Jenkins. Everything runs in a Linux environment. As a team we decide how to work and what tools we use.
We are guided by Arm's core beliefs that reflect our rare culture and guide our decisions, defining how we work together to defy ordinary and shape extraordinary.
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Accommodations at Arm
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Hybrid Working at Arm
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Equal Opportunities at Arm
Arm is an equal opportunity employer, committed to providing an environment of mutual respect where equal opportunities are available to all applicants and colleagues. We are a diverse organization of dedicated and innovative individuals, and don’t discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.